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Flatline Theories... |
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Bruce A. Frank
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Posted: 20 October 2005 at 2:42pm |
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First, shooting into a head wind will do two things, slow the forward velocity and the interaction of the lift and the headwind will cause the ball to rise rather than maintain a more flat trajectory. Similar the the phenomenon of shortened takeoff distance in a head wind or the need to trim more nose down as you increase the speed in an aircraft. Higher relative speed of a lifting body caused greater lift. Edited by Bruce A. Frank |
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Mack
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Has no impulse! control Joined: 13 January 2004 Location: 2nd Circle Status: Offline Points: 9706 |
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Posted: 20 October 2005 at 2:39pm |
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Punctuation is for sissies! Actually, it does bother me when I do that.P.S. I updated the post above to actually contain data relevant to the discussion. |
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Bruce A. Frank
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Posted: 20 October 2005 at 2:32pm |
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The question about proof is not about the mechanism that generates lift and the resultant flater trajectory. It is whether the back-spin of the smooth surface of the paintball actually creates reduced drag allowing the ball to retain greater terminal velocity. (as in "hits harder") Though the references linked through this topic suggest that such retained velocity is possible, there is nothing that clearly states that forward velocity has a lower delta for the smooth back-spinning ball than it is for the non-spinning ball. So far no one seems to be able to put a definitive conclusion on that part of the question. Consenses is that empirical data is required. |
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Lightningbolt
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Posted: 20 October 2005 at 2:27pm |
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Clark, What's your take on top-spin while shooting in windy condition's? Specifically shooting stright into the wind. Increased distance over a ball without spin? Better retained velocity down range over a ball without spin? Any thought's? |
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Obonga vs Wrongney-cage fight 2012
Cage fight 2016-Jesse Ventura vs. ? |
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Clark Kent
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Posted: 20 October 2005 at 2:20pm |
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True.
Not true. Even if the ball maintained perfect horizontal velocity, the rotation would gradually slow/stop due to friction, at which point gravity would overcome the spin-induced lift. It's the old cannon-ball drop.
Not true. Lift has nothing to do with "cutting" through the air - it has to do with the Berboulli-derived Magnus effect, which used friction to change the orientation of the back pressure on the ball, causing a change in direction. Entirely different. And a spinning ball does not "drill" through the air. If anything, the spinning ADDS friction, made the air more of a wall. The way that rotation adds velocity retention is by reducing back pressure with rotation-induced turbulence. Entirely different. This is evidenced, for instance, by the simple aerodynamic fact that a rough rotating sphere retains velocity BETTER than a smooth sphere - witness a golf ball. The rough surface creates MORE friction, which is a hindrance, but it also creates more turbulence, which is a benefit. With the correct balance between Reynolds number, rotational velocity, and travel velocity, the dimples on a golf ball help it retain velocity better, despite the increase friction.
The increased range is easily attributable to the Magnus effect, which causes lift on a backspinning sphere. If there is a velocity effect as well (unclear), then such velocity effect has nothing to do with "drilling" - rather the opposite. In fact, a Flatline user could probably increase range significantly by roughing up his balls a bit, or using specially made dimpled balls.
I think drag has been thoroughly dissected in a couple of posts by now. |
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LordJovian
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Posted: 20 October 2005 at 1:45pm |
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^ Ah, my favorite. Humor. I probably would have done the same in your situation. Or I could pull what everyone is doing to make a point by stating you used incorrect punctuation at the end of your comment. Edited by LordJovian |
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A-5
E-grip Chipley Custom Carbon Graphite 16" Evil Adapter(Spyder) 32 Deg New '03 XChamber Remote Line Gun Sling Sniper f/x Stock LPK 68/4500 HPA R-5 CP Reg JCS Duel Trigger |
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Mack
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Posted: 20 October 2005 at 12:55pm |
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Is that an African or European swallow? (Sorry, couldn't resist.)Edit: On a more serious note; if I understand the major arguments here, then the questions have already been answered in the following link. This site, and other pages on it, have been referred to before, but after reading it all the way through, I realized it answers the two major questions being asked here. To try to keep things relatively straight, I will emphasize sections of quoted text in red print and any personal observations specific to the quoted sections in green print. Now, on to the questions! 1. Does the paintball gain speed from the backspin after leaving the flatline barrel?
2. Does the paintball from the flatline maintain speed longer once fired?
Edited by Mack |
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LordJovian
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Posted: 20 October 2005 at 9:15am |
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Have no proof?!?! Haven't you read any of these posts?! The ball DOES travel farther than a normal barrel. It's been proven time after time since the 98C Flatline has been out. No, I don't know a link to a wensite to that tells you how it works, but you're sitting on a website that tells you it does work. The ball is spinning backwards, creating lift. In order for the ball to fall to the ground, it must lose its velocity traveling paralell to gravity. This is a gradual drop. Lift allows the ball to "cut" through the air better. Instead of the ball standing still and basically "slamming" into a wall of air, it's spinning like a drill and "swimming" through. You don't need any complex equations to realize this- logic is a beautiful thing. How, HOW, do you explain the increased range? Instead of throwing mud about drag, why don't one of you explain how it works, or how it doesn't really work at all. Why does everyone have to appear smarter than the other guy? You guys look like children explaining the biological difference in ATP production on why your dad can beat up his dad. You're arguing about how a swallow could or could not carry a coconut. |
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A-5
E-grip Chipley Custom Carbon Graphite 16" Evil Adapter(Spyder) 32 Deg New '03 XChamber Remote Line Gun Sling Sniper f/x Stock LPK 68/4500 HPA R-5 CP Reg JCS Duel Trigger |
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UV Halo
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Posted: 20 October 2005 at 3:58am |
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KillerOne- Get a clue, or are you too dumb to follow links? I responded to your NASA bit back in the Marker Gallery section, and I even mentioned it again in the beginning of this thread. The picture I posted above was on the NASA website (just in case you weren't paying attention again). I always have maintained that a backspinning paintball flies farther because of the lift it generates so, don't even try to come on this board and try to act like you helped me out. You're the one who draws the illogical conclusion that if it flies farther, it must hit harder. Nobody else here is subscribing to that crap. Neither in your alleged 'email', or in any NASA pages does it say that a smooth spinning projectile gains the benefit of reduced drag. In fact, the only reference I have seen to this is in the one Monk provided. If anyone bothers to read the Physics calculator pages, the author references the speeds a smooth spinnning ball needs to be traveling to gain the benefit of reduced drag, and a paintball, at 280-300fps, clearly does not. No, just because a paintball goes farther doesn't mean it hits harder. Why can't you seem to grasp the concept that the paintball goes farther horizontally because the backspin generated lift gives it more time to move horizontally before it hits the ground? For crying out loud, you said you have a bachelors in physics. Yet most of the people here with Jr. High, High School, and even 100 level physics can grasp this concept. Additionally, how can you even place yourself on the same playing field as myself in this discussion? When all you have done is gave us a link to a NASA center homepage (which I used to provide further proof of the backspin generating lift for you, and the pic I included above), and give us a supposed quote that you obviously misconstrued. All this after how many references I have provided from .edu, .gov, the internet in general, and further, an interview from the inventor of the flatline? I for one, do not believe you have a B.S. and I find it highly unlikely that you are a marine, because a marine would not lie about having a degree, and a marine would have paid a higher attention to detail. Further, you continue to demonstrate your probability of being an immature brat, when you can't even restrain from mud-slinging. To even go so far as to call my gun a POS, When you've never seen it perform. I would even go to say that it would outperform your gun, in terms of consistancy and fire rate, as I'm double regged (a Dye fixed output tank, and a palmer fatty stab), I have an E-bolt, and a Qloader. And this test isn't being done because people have too much to do. It's a matter of having the right equipment. Which unless you happen to have it lying around it's very expensive (at least one, actual, old-school shooting chrony, not your radar ones). Edited by UV Halo |
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M98C- W/QwkStrpCut
Comp Air & Palmer Fatty Stab Gas-Thru Stock Lapco Sight Rail W/ADCO 30MM EDOT Qloader W/ CMS Freak SS W/Stif-Tip * Flatline * Armson Stealth |
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A5 dude15
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Posted: 19 October 2005 at 3:45pm |
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lordjovian...in your post on the last page you posted that balls from
the flatline decelarate slower...but you have no proof. if this was
proven though, then the flatline would definitly hit harder hit harder.
youl had no evidence to back up that statement.
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Clark Kent
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Posted: 19 October 2005 at 2:58pm |
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No. So far we have lift, and reduced drag UNDER SOME CIRCUMSTANCES, and INCREASED drag under other circumstances. What we DON'T have is a precise calculation to determine which of these circumstances apply, or an empirical study to determine the actual result. |
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daveandchig
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Posted: 19 October 2005 at 2:54pm |
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well, i just got my A5 kit in the mail today, and it has a flatline with it. I didnt order the flatline, but now i have it. SO, the dilemna is should i just sell the dang thing, or take it out and shoot it first. You can surely understand the risk of shooting it, then not liking it, and having to sell it for a used value. If i do end up shooting it, then i wil do the experiment that KillerOne suggested with the Flatline, J&J Ceramic, and the stock barrel. Only problem is that i dont have a chrono.
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you're no daisey.
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KillerOne
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Posted: 19 October 2005 at 12:34pm |
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Ladies and Gentlemen we use elementary terms so that all can understand - Bruce A Frank - I often get the same attention because of my flatline.
Range Lift Drag All of these are relevant to the initial velocity (FPS/PSI) – so far all we have is speculation biased on formulas and theories – but none of this is relevant to a flatline or a POS because they will present their own set of variables, to say nothing of paintballs used – so what we really need is for some one to walk there happy self out-side and try this out. Get a Chronometer – a cardboard box – a Tippmann a-5 , a flatline and then an assortment of other barrels. Fire a few rounds through each barrel at the cardboard box at different ranges. Record the results. Ie. what effect did each round have on the box, we are looking for Penetration, Denting ect... Then come back and let everyone see the results – I can’t be the one to test this and neither can UV HALO since we started this mess and would likely be accused of some sort of impropriety. So someone who has nothing else to do and who will do it right get out and run some tests –
Edited by KillerOne |
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US MARINES: Breeding Killers since 1775.
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Bruce A. Frank
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Posted: 19 October 2005 at 12:06pm |
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I think it is likely that you are getting accused of shooting hot because you are making long range contact with your target. Many competitors are not fully aware that the flat trajectory is caused by back-spin rather than higher velocity. When I was using the Flatline all the time there were several calls per session for the Ref to chrono my marker. The ref knows me and knows the barrel , but since there was a call for a check he had to comply. Also the down range loudness of the Flatline made many on the opposite side suspicious of high velocity. Calls for chrono got worse when I switched to the Hammerhead Pro for a while. The way it is ported makes for a strange echo crack with each shot. Funny, now that I am using the Apex, which in my evaluation is louder than both the Flatline and the Hammerhead, no one has called for a spot chrono yet. |
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LordJovian
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Posted: 19 October 2005 at 9:07am |
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Nobody read my post? Killerone- you're right and wrong at the same time. At closer range- yes it "hits harder" (you need to use a term that isn't so elementary). At long range- no, it doesn't hit harder. It has slowed down too much, and the lift is causing a ball that shouldn't be in the air anymore to stay in the air. |
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A-5
E-grip Chipley Custom Carbon Graphite 16" Evil Adapter(Spyder) 32 Deg New '03 XChamber Remote Line Gun Sling Sniper f/x Stock LPK 68/4500 HPA R-5 CP Reg JCS Duel Trigger |
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Mack
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Posted: 19 October 2005 at 1:39am |
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I'm not even going to pretend to understand most of the physics
involved in this discussion, but I will throw out a few observations
based on 6 years of flatline use. Then I'll add a few questions that
I'm curious about.
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A5 dude15
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Posted: 18 October 2005 at 10:38pm |
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oh, ok. the way i viewed was him calling him immature...which is an
insult. but yes, insulting is really uncalled for, and isnt
neccessary. put down eachother with facts on the subject and by
proving your point...not insults.
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You Wont See Me
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Posted: 18 October 2005 at 10:34pm |
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No, he was telling him that in a civilived discussion such as this
stooping down to such a low level made him look immature.
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A5 dude15
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Posted: 18 October 2005 at 10:30pm |
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but in a way didnt you just insult him? im not trying to start anything or point fingers...
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Sargent Duck
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Posted: 18 October 2005 at 10:24pm |
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You know, in a civilized discussion such as this, stooping low to call/insult a name, or insult UV Halo's equipment really looks bad on you. It shows some immaturity coming up, when you can't respect the other guy or his equipment. |
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Ref: I want a nice clean game
player: but it's paintball! |
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